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 Gathering and You

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AuthorMessage
Minmay

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Posts : 36
Join date : 2008-09-17

PostSubject: Gathering and You   Fri Oct 17, 2008 2:22 pm

Gathering or harvesting is a important part of Age of Conan, this section of AOC Stratics is here to make your life easier.

In Age of Conan there are 6 Gathering skills. You can take all 6 gathering skills.


Mining: This profession will allow you to gather resources such as copper, tin, iron and more. You can also find rare ones like aurichalcum and blue iron.

Prospecting: This profession will allow you to gather resources such as silver, electrum, gold and more. You can also find rare ones like illustrium and platinum.

Skinning: This profession will allow you to gather resources such as different types of leather, some of which are rare ones like the grained leather and the whorled leather.

Stonecutting: This profession will allow you to gather resources such as sandstone, granite, basalt and more. You can also find rare ones like adamant and obsidian.

Weaving: This profession will allow you to gather resources such as cotton, wool, flax and more. You can also find rare ones like bloodflax and cottonwisp.

Woodcutting: This profession will allow you to gather resources such as ash, yew, oak and more. You can also find rare ones like soulwood and amberwood.

What you gather are resources, and this resources are used to make things that range from weapons and armor, to potions, to entire cities, what you do with these resourses is covered on our Crafting section.

There are several kinds of resources, as you would assume they come from 3 kinds of entities; animals, minerals and plants.

Resource gathering in Age of Conan is initially introduced through quests, this makes it easier for players to understand why, what and how they go about and harvest. This also makes players become professionals on gathering resources, and lays a path of progression. Example, you are first an apprentice, and after gathering a certain number of resources you advance to journeyman.

Where to get resources and quests
To get to any of this harvesting quests you'll need to complete the initial 20 levels in Tortage and be directed to your race city, from there you travel to the nearest resource area, there is one for each race:

Aquilonia - Poitain

Old Tarantia - Getting to Poitain
Your starting location is Old Tarantia. The nearest gathering area is Poitain, to get there we first need to travel to the Wild Lands of Zelata. Old Tarantia is quite big, when you open your map, you can see a road going out of the city to the southeast. Follow this road, all the way down until you reach a small house with a few NPC's in front of it. The exact location is: 1095:396. One of the NPC's has a tag below his name called: Wild Lands of Zelata. Talk to this NPC, follow the dialogue, and you will be transported to the Wild Lands of Zelata.

When you arrive in the Wild Lands of Zelata, Poitain is close. Open your map, follow the road that leads straight north. Our destination is the northwest corner of the map. When you arrive in the northwest corner, there should be 2 NPC's near a ravine. The aproximate location is: 192, 1398. One of the NPC's has a tag below his name: Poitain City Guide. Talking to this NPC gives you 3 options, the first 2 options are of importance. Option 1: Bring me to my guild city. If your guild has built a city, this will transport you immediately to the location your city is build, even if it is not in Poitain but for example in Purple Lotus Swamp. Option 2: Travel to Poitain. This is the option you want to choose if you would like to travel to Poitain.

Cimmeria - Lacheich plains

Conarch Village - Getting to Lacheish Plains
Your starting location is Conarch Village. The nearest gathering area is Lacheish Plains, to get there we first need to travel to Conall's Valley. Conarch Village is quite big, when you open your map, the entrance to Conall's Valley is located at" 448:428. Arrived at the location you see a wooden wall with wooden door, pressing the wooden door will give you access to Conan's Valley.

Arrived in Conall's Valley, our next step is to travel to the Fields of the Dead. The entrance to this area is to the far east of the map. Keep following the road east, eventually you will need to go down a bit south as well, the exact entrance is located at coordinate: 1755:660. Pressing on the door will give you access to the Field of the Dead.

Arrived in the Fields of the Dead, our next step is to travel to Lacheish Plains. The entrance to this area is very close. Exact location: 115:225. It's about 100-200 meter south, you should see it on your minimap. Walk to the NPC, and talk. Talking to this NPC gives you 3 options, the first 2 options are of importance. Option 1: Bring me to my guild city. If your guild has built a city, this will transport you immediately to the location your city is build, even if it is not in Lacheish Plains but for example in Purple Lotus Swamp. Option 2: Travel to Lacheish Plains. This is the option you want to choose if you would like to travel to Lacheish Plains.


Stygia - Purple Lotus Swamp

Khemi - Getting to Purple Lotus Swamp
Your starting point is Khemi. The nearest gathering area is Purple lotus, to get there we first need to travel to the Khopshef's Province. Khemi is quite big, when you open your map, it is located on the other side of the Island. The location is: 788:1155. There should be a boat, and an NPC standing near. One of the NPC's has a tag below his name called: Khopshef's Province. Talk to this NPC, follow his dialogue, and you will be transported to Khopshef's Province.

When you arrive in Khopshef's Province, Purple Lotus Swamp is close. Open your map, follow the road that leads south. Our destination is 523:134. When you arrive at the location. There should be 2 NPC's. One of the NPC's has a tag below his name: Purple Lotus Swamp Guide. Talking to this NPC gives you 3 options, the first 2 options are of importance. Option 1: Bring me to my guild city. If your guild has built a city, this will transport you immediately to the location your city is build, even if it is not in Purple Lotus Swamp but for example in Potain. Option 2: Travel to Purple Lotus Swamp. This is the option you want to choose if you would like to travel to Purple Lotus Swamp.

Getting Started

You arrive one of the three gathering areas, each gathering area has a small town where all the gathering trainers are located. If you open your map you should see where it is, but here are the locations.

Lacheish Plains: Brandoc Village. Location: 1200:675
Poitain: Caenna Village. Location: 1277:1491
Purple Lotus Swamp: Nakaset Village. Location: 1125:1150

Each town has all the 6 trainers to train you the gathering skills. There location should be highlighted on your map with orange exclamation marks, if not, they are not hard to find. These trainers will be able to train you everything you need for the gathering skills. But there are some level boundaries.
The gathering skill is split up into 3 tiers.


Tier 1 Recources are available at level 20.
Tier 2 Recources are available at level 50.
Tier 3 Recources are available at level 70.

In the next sections we will explain what resources belong to each tier.

Note: If you train in Poitain as an example, you can use the gathering skills all over Hyboria, it is not limited to Potain.

Now that you have picked up all the gathering skills, it's time to start gathering! Each trainer should have given you a quest to gather 20 of each tier 1 recourse. So it's time to start exploring. In the next section we will explain what the Tier 1 Gathering Resources are and how you gather them.

NOTE: Resources are found in all areas of the game. They are not limited to one of the three Gathering areas. Both Normal and Epic areas have resources.


Trainer locations per Area

Poitain: Caenna Village

Miner - Yvanno: 1278,1521
Prospector - Simione: 1286,1496
Skinner - Iathos: 1304,1541
Stone Cutter - Aemias: 1362,1570
Weaver - Brienne: 1250,1480
Woodcutter - Taromus: 1289,1554


Purple Lotus Swamp: Nakaset Village

Miner - Augusted: 1210,1164
Prospector - Gera: 1202,1058
Skinner - Setaura: 1052,1175
Stone Cutter
Weaver - Tespet: 1157,1142
Woodcutter - Neseptor: 1165,1163


Lacheish Plains: Brandoc Village

Miner - Naos: 1199,716
Prospector - Sive: 1217,688
Skinner - Athor: 1245,668
Stone Cutter - Ruak: 1205,729
Weaver - Caytha: 1225,676
Woodcutter - Comgan: 1157,649



Tier 1 Gathering Resources (level 20+)

Mining: Copper Gathered from: Copper Node
Prospecting: Silver Gathered from: Silver Node
Skinning: Rough Leather Gathered from: Animals (level 20+)
Stonecutting: Sandstone Gathered from: Sandstone Node
Weaving: Cotton Gathered from: Cotton Shrubberies
Woodcutting: Ash Gathered from: Ash Tree


These node's or tree's are highlighted when you hover your mouse above them. Node's are quite big, and usually found near hills, on a slope, or on a hill. Tree's and Cotton Shrubbs are usually found in the open areas, they are easily recognized because they have an animation: Trees drop leaves and Shrubberies sparkle.

These gathering objects have a durability of 100%. Each time you harvest one the durability will drop by 10%. So if you would find for example a Copper node with 100% durability, you would be able to harvest 10 copper from it.

The durability on the gathering objects will slowly replenish itself, so a copper node that is harvested to 0%, will slowly gain durability so it is to be harvested again.

Resources have fixed locations and they have symbols on your map and mini map, so you can open your map with and check the location of the resources anytime.

Tier 2 Gathering Resources (level 50+)

Mining: Iron Gathered from: Iron Node
Prospecting: Electrum Gathered from: Electrum Node
Skinning: Calloused Leather Gathered from: Animals (level 40+)
Stonecutting: Granite Gathered from: Granite Node
Weaving: Silk Gathered from: Human mob?s (level 40+)
Woodcutting: Yew Gathered from: Yew Tree?


These node's or tree's are highlighted when you hover your mouse above them. Node's are quite big, and usually found near hills, on a slope, or on a hill. Tree's and Cotton Shrubbs are usually found in the open areas, they are easily recognized because they have an animation: Trees drop leaves and Shrubberies sparkle.

These gathering objects have a durability of 100%. Each time you harvest one the durability will drop by 10%. So if you would find for example a Copper node with 100% durability, you would be able to harvest 10 copper from it.

The durability on the gathering objects will slowly replenish itself, so a copper node that is harvested to 0%, will slowly gain durability so it is to be harvested again.

Resources have fixed locations and they have symbols on your map and mini map, so you can open your map with and check the location of the resources anytime.


Tier 3 Gathering Recourses (level 70+)

Mining: Duskmetal Gathered from: Orichalcum Node
Prospecting: Gold Gathered from: Gold Node
Skinning: Gnarled Leather Gathered from: Animals (level 60+)
Stonecutting: Basalt Gathered from: Basalt Node
Weaving: Ironsilk Gathered from: Humans (level 60+)
Woodcutting: Oak Gathered from: Oak Tree


These node's or tree's are highlighted when you hover your mouse above them. Node's are quite big, and usually found near hills, on a slope, or on a hill. Tree's and Cotton Shrubbs are usually found in the open areas, they are easily recognized because they have an animation: Trees drop leaves and Shrubberies sparkle.

These gathering objects have a durability of 100%. Each time you harvest one the durability will drop by 10%. So if you would find for example a Copper node with 100% durability, you would be able to harvest 10 copper from it.

The durability on the gathering objects will slowly replenish itself, so a copper node that is harvested to 0%, will slowly gain durability so it is to be harvested again.

Resources have fixed locations and they have symbols on your map and mini map, so you can open your map with and check the location of the resources anytime.

Gathering rare resources


When you finish the first quests the trainers give you, you will get a follow up quest that requires you to get one rare resource. Each Tier recourse holds its own rare resource.

Note: By Rare, it's meant a 1% drop chance, if not lower for some resources.

If you get to harvest a rare, the resource object will loose 20% durability instead of the normal 10% durability.

NOTE: If the node has 11-19% durability left, you are still able to harvest a rare resourse.

Tier 1 Rares

Mining: Tin Gathered from:Copper Node
Prospecting: Black Silver Gathered from: Silver Node
Skinning: Brindled Leather Gathered from: Animals (level 20-40)
Stonecutting: Clear Quartz Gathered from: Sandstone Node
Weaving: Cottonwisp Gathered from: Cotton Shrubberies
Woodcutting: Ebon Ash Gathered from: Ash Tree

Tier 2 Rares

Mining: Aurichalcum Gathered from: Iron Node
Prospecting: Illustrium Gathered from: Electrum Node
Skinning: Grained Leather Gathered from: Animals (level 40-60)
Stonecutting: Feldspar Gathered from: Granite Node
Weaving: Tussah Silk Gathered from: Human mob's (level 40+)
Woodcutting: Amberwood Gathered from: Yew Tree

Tier 3 Rares

Mining: Star Metal Gathered from: Orichalcum Node
Prospecting: Platinum Gathered from: Gold Node
Skinning: Whorled Leather Gathered from: Animals (level 60-80)
Stonecutting: Obsidian Gathered from: Basalt Node
Weaving: Gossamir Silk Gathered from: Humans and Flax Bushes
Woodcutting: Soulwood Gathered from: Oak Tree

Stratics Gathering link
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